Game of Life

Your browser does not support Java!

This Java applet is not your typical computer game. Rather, it is an implementation of a cellular automaton that mathematician John Conway chose to call "The Game of Life." Each of the cells in the two-dimensional grid is either populated (alive) or unpopulated (dead). Starting with any initial pattern of cells, each successive generation is computed using the following rules.

Source code

| Go to Wilfred Tang's main page | Send email to Wilfred Tang |